{$CLEO .cs}

0000: NOP 
0001: wait 2000 ms 

:Noname_7
0001: wait 50 ms 

00D6: if 
0038:   $onmission == 0  
004D: jump_if_false @Noname_7 

0001: wait 50 ms 
00D6: if and
0256:   player $PLAYER_CHAR defined 
00F6:   player $player_char 0 -809.505 -1177.62 4.12513 radius 0.5 0.5 1.0
004D: jump_if_false @CheckExit 

// Giriten ieri teleport
0055: put_player $player_char at -811.201 -1181.51 11.1039
0171: set_player $player_char z_angle_to 90.0 
0001: wait 600 ms 
jump @Noname_7 

:CheckExit
00D6: if 
00F6:   player $player_char 0 -811.201 -1181.51 11.1039 radius 0.5 0.5 1.0 
004D: jump_if_false @Noname_7 

// erden k teleport
0055: put_player $player_char at -809.999 -1177.73 4.12513
0171: set_player $player_char z_angle_to 180.0 
0001: wait 600 ms 
jump @Noname_7 
